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#91
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How to get good black & white from digital?
"hickster11" wrote in message ... wrote in message oups.com... On Oct 26, 10:01 pm, Harry Lockwood wrote: Mark, the tonal spectrum appears to be quite good, as are the composition and subject matter. But (donning asbestos suit) the image has the plasticky look of digital. You need to add some grain for interesting texture. Haha!! No asbestos required. I value your comments very much, having seen your work. Yes, I understand what you mean. I think this raises an interesting point, that I have reflected upon before. Why do we like grain? Is it because we have seen it in every photograph/film frame that we have ever examined closely so that is simply part of the psyche of photography? Or is there some aesthetic logic to it? Or is it because the smooth look reminds us of (bad) digital photography, with lost tones, false/lack of detail. I mean, let's face facts, the sky *isn't* grainy... yet I agree, a hint of grain often looks better. And then how does one get realistic grain out of a digital? - because imo, added noise seems to always look almost as bad as the 'plastic look'. Another thing to research... Or I guess I could just drag out the old X700 and load her up with film.. nah. Why don't they add a "grain mask" to Photoshop? - Strikes me that it would be a reasonably easy thing to do...... |
#92
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How to get good black & white from digital?
William Graham wrote:
"hickster11" wrote in message ... wrote in message And then how does one get realistic grain out of a digital? - because imo, added noise seems to always look almost as bad as the 'plastic look'. Another thing to research... Or I guess I could just drag out the old X700 and load her up with film.. nah. Why don't they add a "grain mask" to Photoshop? - Strikes me that it would be a reasonably easy thing to do...... There are all kinds of filters in PS3, including Texture- Grain. Within that, there are about 8 types of grain. Each one can be altered by three sliders. So, one could make a smart filter, and play all day with grain.... -- John McWilliams |
#93
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How to get good black & white from digital?
Harry Lockwood wrote:
Wilba wrote: OK, here's my version - http://www.marktphoto.com/commuter_bw_wilba.jpg. This was created by converting a layer to mono using the blue channel (to get the side of the boat bright), then selecting the sky in another copy of the background layer, adding a layer mask, and converting to mono using the red channel to get the sky dark. That's probably baby stuff for most of you, but I'm still trying to get to grips with masks so it was a very good exercise for me. You did an excellent job. Thanks very much Harry. It was well worth the time and effort to learn how to do that kind of thing. One thing I like about mine is the contrast and detail in the backs of the seats. Mark's looks palid in comparison (sorry Mark - no offence intended :-). |
#94
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How to get good black & white from digital?
"John McWilliams" wrote in message . .. William Graham wrote: "hickster11" wrote in message ... wrote in message And then how does one get realistic grain out of a digital? - because imo, added noise seems to always look almost as bad as the 'plastic look'. Another thing to research... Or I guess I could just drag out the old X700 and load her up with film.. nah. Why don't they add a "grain mask" to Photoshop? - Strikes me that it would be a reasonably easy thing to do...... There are all kinds of filters in PS3, including Texture- Grain. Within that, there are about 8 types of grain. Each one can be altered by three sliders. So, one could make a smart filter, and play all day with grain.... -- John McWilliams I use a program called DxO to process hundreds of raw images and correct Canon's lens anomolies at the same time. They also have a film simulation program http://www.dxo.com/en/photo/dxo_filmpack Like all good software, you have to pay for it but if you want the results... Douglas |
#95
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How to get good black & white from digital?
On Oct 28, 11:04 am, "Wilba" wrote:
One thing I like about mine is the contrast and detail in the backs of the seats. Mark's looks palid in comparison (sorry Mark - no offence intended :-). None taken - I agree. Overall, I think yours has the better 'look', but I would incorporate some of my stuff in a final version, if I had any remaining energy... I'm over it now.. (O; |
#96
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How to get good black & white from digital?
Mark Thomas wrote:
Wilba wrote: One thing I like about mine is the contrast and detail in the backs of the seats. Mark's looks palid in comparison (sorry Mark - no offence intended :-). None taken - I agree. Overall, I think yours has the better 'look', but I would incorporate some of my stuff in a final version, if I had any remaining energy... I'm over it now.. (O; Right. :-D |
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