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#101
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Where are the BEST Point and Shoot Photos ?
John Navas wrote:
On Sun, 25 Nov 2007 13:36:02 -1000, Scott W wrote in : John Navas wrote: We just differ on what constitutes a sharp print. That doesn't bother me, but for some reason it seems to really bother you -- why? You are the one who started a thread on what ppi is needed for a sharp print, not me. True, but not this thread, so it's clearly something that's really bugging you. I am just taking issue with your numbers, if your numbers work for you good, but you are putting them out telling all of us that these are the right numbers. For most people they are the right numbers, but not for all people, including you. Fair enough? It's not just people who differ in resolution requirements, but subjects. For example, when people look at a portrait of a face they usually want to view it at a distance where their eyes can comfortably accomodate the whole face. But we often look at landscapes differently. If, like many you like in a landscape view to be able to roam visually around inspecting small details of interest while in the edges of your vision getting the whole sense of a large encompassing spatial perspective, you'll move in quite a bit closer for a wider angle of subtended view than for a facial portrait. Hence the detail resolution requirements will be proportionally higher. -- Chris Malcolm DoD #205 IPAB, Informatics, JCMB, King's Buildings, Edinburgh, EH9 3JZ, UK [http://www.dai.ed.ac.uk/homes/cam/] |
#102
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Where are the BEST Point and Shoot Photos ?
John Navas writes:
And Dave's other figures are quite correct, and very well explained. The posted link is indeed in error by a factor of more than two. The sources used in the web page I posted are real science, and human eyes aren't getting better. Eyes aren't getting better. But in order for "real science" to be applied to print resolution, the numbers need to be interpreted correctly. There's at least one error on the web page you cited. If you look for references on the human eye's resolution limit, you will find values that range from 35-60 cycles per degree at least. A few days ago I posted a simple experiment that lets someone measure the resolution limit of their own eyes. When I do that, I get a value of 45 cycles/degree for me - that doesn't apply to anyone else, but it does mean that the measurement method isn't wildly inaccurate either. On the other hand, Roger's page http://www.clarkvision.com/imagedetail/eye-resolution.html quotes a value of 0.59 minute per line pair, which is over 100 cycles/degree. That's above what I've seen in vision textbooks, but Roger refers to original measurement papers for that. Now, when you've decided what resolution limit you're going to use in cycles/degree, you need to convert that to pixels. In theory, you need at least 2 pixels per cycle, so at a minimum you need to double the cycles/degree figures to get equivalent pixels/degree. The page that John refers to describes its resolution as the spacing between black bars in a resolution chart, which is equivalent to cycles. But the numbers it quotes are 1 arc minute (60 cycles/degree) in normal light and best resolution of 30 arc seconds (120 cycles/degree). This is twice as good as any values I've seen anywhere else. And the web page then goes on to treat these numbers as applying to pixels, not cycles, without multiplying by 2. All of which suggests that the numbers really apply to pixels in the first place, so peak resolution is meant to be 30 arc seconds *per pixel* and 60 cycles per degree. In a sense, the page has correct numbers but the wrong explanation, or perhaps two errors that cancel each other. However, having said that peak resolution is one value under good conditions, the page then uses a lower resolution of half that (and one third of Roger's value) for the rest of the calculations. The justification seems to be that resolution is less under "normal" conditions - but I don't view prints under normal lighting, I view them under good lighting, at least when looking at them critically. So I don't agree to the factor-of-two loss of resolution (and, in fact, my own test gives a resolution limit for my eyes that's 1.5 times better than the page's "normal", but 3/4 of the "best".) Then, all this applies to the case where you can actually create one cycle with only 2 pixels. That works in test patterns and in computer-generated images, but not images digitized by cameras. Real cameras get 70-80% of the theoretical limit of resolution, so realistically resolving one cycle takes 2.5-3 pixels. So when converting from cycles/degree to pixels/degree, you need to multiply by this larger factor. The above depends only only a few facts, though actual values seem to vary greatly with source: 1. The human eye resolution limit: http://www.clarkvision.com/imagedetail/eye-resolution.html http://en.wikipedia.org/wiki/Human_eye#Acuity 2. One cycle needs at least 2 pixels to create it (Nyquist limit of 0.5 cycles/pixel) (See any signal processing text). 3. Real digital cameras can't resolve 0.5 cycles/pixel, they achieve 0.35-0.4 cycles/pixel. (Look at any digital camera resolution test on a review site, e.g. dpreview, and convert lines per picture height into cycles/pixel). Dave |
#103
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Where are the BEST Point and Shoot Photos ?
On 26 Nov 2007 10:46:36 GMT, Chris Malcolm wrote
in : John Navas wrote: For most people they are the right numbers, but not for all people, including you. Fair enough? It's not just people who differ in resolution requirements, but subjects. So much for trying to find reasonable middle ground. [sigh] Oh well. So be it. For example, when people look at a portrait of a face they usually want to view it at a distance where their eyes can comfortably accomodate the whole face. But we often look at landscapes differently. Who is "we"? If, like many you like in a landscape view to be able to roam visually around inspecting small details of interest while in the edges of your vision getting the whole sense of a large encompassing spatial perspective, you'll move in quite a bit closer for a wider angle of subtended view than for a facial portrait. Hence the detail resolution requirements will be proportionally higher. Sorry, but I don't think that necessarily follows. I frankly think this thing about moving in closer is mostly a way of justifying expensive higher resolution digital cameras. Funny how we didn't hear about it when the best digital cameras were around 3 MP. -- Best regards, John Navas Panasonic DMC-FZ8 (and several others) |
#104
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Where are the BEST Point and Shoot Photos ?
John Navas writes:
Sorry, but I don't think that necessarily follows. I frankly think this thing about moving in closer is mostly a way of justifying expensive higher resolution digital cameras. Funny how we didn't hear about it when the best digital cameras were around 3 MP. 10 years ago, the debate was between the people who thought that 35 mm film provided enough resolution for landscapes, the ones who thought you needed medium format at least, and the ones who thought anything less than 4x5 was a waste of time. And for pretty much the same reasons, too: you can make a 4x6 *foot* print from large format and look at its detail from 15 inches away, and some people like that. Others think that viewing from 1.5 times the diagonal is all you need. The cameras involved have changed, but not the argument - because people differ. Dave |
#105
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Where are the BEST Point and Shoot Photos ?
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#106
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Where are the BEST Point and Shoot Photos ?
John Navas wrote:
On 26 Nov 2007 10:46:36 GMT, Chris Malcolm wrote in : John Navas wrote: For most people they are the right numbers, but not for all people, including you. Fair enough? It's not just people who differ in resolution requirements, but subjects. So much for trying to find reasonable middle ground. [sigh] Oh well. So be it. For example, when people look at a portrait of a face they usually want to view it at a distance where their eyes can comfortably accomodate the whole face. But we often look at landscapes differently. Who is "we"? If, like many you like in a landscape view to be able to roam visually around inspecting small details of interest while in the edges of your vision getting the whole sense of a large encompassing spatial perspective, you'll move in quite a bit closer for a wider angle of subtended view than for a facial portrait. Hence the detail resolution requirements will be proportionally higher. Sorry, but I don't think that necessarily follows. I frankly think this thing about moving in closer is mostly a way of justifying expensive higher resolution digital cameras. Funny how we didn't hear about it when the best digital cameras were around 3 MP. You didn't hear about IMAX cinema technology until cameras became capable of the required resolution either. It's interesting to note that the much bigger screens in IMAX cinemas haven't been used to accomodate more viewers by having more distant view of the larger screen. Instead they've tried to fit in as many as possible to a much closer view than a conventional cinema screen. The reason is that doing so supports the landscape viewing mode I mentioned previously that "we" (human beings) can employ. If you haven't noticed the significantly different effects on the human eye and brain of such a wider view of a photographic image I suggest you visit an IMAX cinema. -- Chris Malcolm DoD #205 IPAB, Informatics, JCMB, King's Buildings, Edinburgh, EH9 3JZ, UK [http://www.dai.ed.ac.uk/homes/cam/] |
#107
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Where are the BEST Point and Shoot Photos ?
John Navas wrote:
On Mon, 26 Nov 2007 03:10:55 +0000 (UTC), Peter Irwin wrote in : John Navas wrote: But the PGI test is not a lax test. There is only one colour negative film Kodak ever made that gets a perfect "less than 25" score on the PGI test with 4x6 prints from 35mm film. That film is Ektar/Royal Gold 25. Having seen the results posted from his camera, I do not believe there is any way those can be printed to yield subjective quality comparable to Ektar 25 film. Has no bearing on the issue at hand, It has every bearing on the issue at hand. The 14 inch distance is part and parcel of the PGI test, but a perfect 25 score on the PGI test is way stricter than David Littleboy, who is stricter than me. You can't use the distance specified for that test to justify lax standards. Again, you're ducking my point, which is that Kodak specifies 14 inches as the standard inspection distance. Standards are needed for purposes of scientific comparison. There's also a standard human stride, a standard human height, and a standard human finger, all of which people vary quite a bit from. There's a funny story about a chap called Procrustes who thought people ought to adhere to a standard human height. -- Chris Malcolm DoD #205 IPAB, Informatics, JCMB, King's Buildings, Edinburgh, EH9 3JZ, UK [http://www.dai.ed.ac.uk/homes/cam/] |
#108
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Where are the BEST Point and Shoot Photos ?
On 27 Nov 2007 10:06:29 GMT, Chris Malcolm wrote
in : John Navas wrote: I frankly think this thing about moving in closer is mostly a way of justifying expensive higher resolution digital cameras. Funny how we didn't hear about it when the best digital cameras were around 3 MP. You didn't hear about IMAX cinema technology until cameras became capable of the required resolution either. It's interesting to note that the much bigger screens in IMAX cinemas haven't been used to accomodate more viewers by having more distant view of the larger screen. Instead they've tried to fit in as many as possible to a much closer view than a conventional cinema screen. The reason is that doing so supports the landscape viewing mode I mentioned previously that "we" (human beings) can employ. If you haven't noticed the significantly different effects on the human eye and brain of such a wider view of a photographic image I suggest you visit an IMAX cinema. My local IMAX has way more seats than its conventional theaters, and seating distance is comparable. -- Best regards, John Navas Panasonic DMC-FZ8 (and several others) |
#109
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Where are the BEST Point and Shoot Photos ?
On Tue, 27 Nov 2007 03:00:35 -0600, Mr. Sigh...
wrote in : Isn't it interesting (and highly amusing) that this person's whole sum of experience with the subject was found on other's web-pages. That's a glaring clue right there. No citations and you complain about no citations. Citations and you complain about citations. Hmmm... I think I detect a pattern here. -- Best regards, John Navas http:/navasgroup.com "Usenet is like a herd of performing elephants with diarrhea - massive, difficult to redirect, awe inspiring, entertaining, and a source of mind boggling amounts of excrement when you least expect it." --Gene Spafford |
#110
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Where are the BEST Point and Shoot Photos ?
John Navas wrote:
On 27 Nov 2007 10:06:29 GMT, Chris Malcolm wrote in : John Navas wrote: I frankly think this thing about moving in closer is mostly a way of justifying expensive higher resolution digital cameras. Funny how we didn't hear about it when the best digital cameras were around 3 MP. You didn't hear about IMAX cinema technology until cameras became capable of the required resolution either. It's interesting to note that the much bigger screens in IMAX cinemas haven't been used to accomodate more viewers by having more distant view of the larger screen. Instead they've tried to fit in as many as possible to a much closer view than a conventional cinema screen. The reason is that doing so supports the landscape viewing mode I mentioned previously that "we" (human beings) can employ. If you haven't noticed the significantly different effects on the human eye and brain of such a wider view of a photographic image I suggest you visit an IMAX cinema. My local IMAX has way more seats than its conventional theaters, and seating distance is comparable. Sounds like someone realised you could make more profit if you ignored quality. -- Chris Malcolm DoD #205 IPAB, Informatics, JCMB, King's Buildings, Edinburgh, EH9 3JZ, UK [http://www.dai.ed.ac.uk/homes/cam/] |
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