If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
dynamic range
|
#12
|
|||
|
|||
dynamic range
Just as an aside, I often hear how cameras (film or digital) don't
capture anywhere near the dynamic range of the eye. But I have an objection to that simplistic criticism.. The eye cheats!!! The eye builds up it's image from scanning about, and it adjusts its pupil (aperture) as required. The final image you are 'seeing' is more of a composite than a single snapshot! This happens very quickly, but it is not unlike the way a video camera adjusts it's aperture as it pans acroos light and dark scenes. Once the eye has gathered that information, it does a very creditable job of handing over the best bits to the brain to collate it into a usable image. It's not unlike Photoshop's HDR or whatever it's called. And would be very hard to measure... If you don't believe me, allow me to repeat a small party trick similar to one I use in my digital imaging classes.... Look intently at a word in the middle of a paragraph.. (in a paragraph you *haven't* read!) Now, while you hold your eyesight aiming steadily and *directly* at that word (no cheating!!), try to 'read' the sentences that are 4 or 5 lines above or below it. You will notice two things: 1. You can't do it! If you can, you are very unusual! 2. Somehow, even though that nearby text is illegible, it somehow seems 'sharp'. Think about this - how can it seem sharp, and yet you can't read it? The answer is simple, your brain *knows* that the stuff is sharp, and so it 'is'. But in reality, anything outside that centre few degrees of sharp vision is in fact quite blurred. So what you are seeing is not actually the truth. The 'sharpness' is built up from the rapid scanning it has done, or in some cases it is simply because you know from experience that the unresolved area is sharp. I am certain the brain does something similar with contrast, but how would you measure it? And of what significance is it, anyway? I dunno, but it's interesting to think about.. (O: Anyway, we already have light sensitive plastics that darken on exposure to sunlight...ok, maybe not applicable.. but why not an electronically driven polariser/lcd that sat in front of the sensor and had adjustable darkness per pixel? (O: Who knows what the future will bring, maybe sensor technology will improve along the lines suggested before, ie the sensor simply shuts itself down as much as it needs to, and more importantly, records the amount of 'compensation' so that the light level is still recorded accurately.. |
#13
|
|||
|
|||
dynamic range
Paul Furman wrote:
Could there be a filter to increase dynamic range? No. The camera sensor can record each pixel from blackpoint to max. You cannot lower the blackpoint, not with a filter, you cannot get a higher value than a filled electron well provides, not with a filter. The response of each pixel is (nearly) linear. Again a filter cannot change that, unless it was *directly* on the sensor itself and acted somewhat like a self-toning sunglass. You could, however, build a sensor that had such a filter, or used sensitive and less sensitive wells, or had a sensor well coupled with a timestamp when full (and use the 'when was it full' timestamp to estimate how mny times it would have been filled --- although that will play hell when combining flash with longer exposures and not act like film at all) or have a sensor dump itself when full (and continuing to collect data) with a counter telling you how often that happened, or try if huge electron wells will give you more dynamic range (though noise can be a problem there!) ... Or you simply use multiple exposures with different exposure data and combine that data with DRI. Unfortunately, that is not an indicated technique with moving objects. Or you simply use the usual methods (reflectors, fill flash, etc.) to ensure the objects to be photographed are all within the dynamic range of your camera. The added bonus there is that this technique also works with slide and print film. -Wolfgang |
#14
|
|||
|
|||
dynamic range
|
#15
|
|||
|
|||
dynamic range
Paul Furman wrote:
wrote: Paul Furman wrote: Could there be a filter to increase dynamic range? Kinda like a polarizer that blocks bright light while letting in dim shadow detail? You mean a non-linear luminance response? I guess so. Like the HDR (High Dynamic Range) CS2 utility that merges several exposures. I've never heard of anything. The filter would have to be able to distinguish light passing through it at different angles; at any point on the surface, light can be coming from different source points with different destinations, so even if there was a way to make photons weaken sensitivity to further photons, it would have to distinguish between different directions, and it would not work in front of the lens. Maybe on the sensor itself? I'm surprised no one has mentioned split density filters. They are used when a large bright portion of an image needs darkening, like bright sky. Yeah maybe, it would just shut down the individual sensel when it got close to filling up. No way to really predict which will blow until it's done so maybe a test shot that makes a custom mask for a neutral density filter for that shot. I forget how to create a mask with an alpha channel in PS which has a similar effect, not sure why it's so complicated but it is. Convert the raw file twice, once really dark to preserve highlights, once normal and use the highlight one to mask itself??? With a good raw converter, this shouldn't be necessary, but unfortunately, it is with many. Another thing: to recover highlights, convert in linear space (some converters will not do this, like photoshop). If you do get one that does, you can gain about 1/3 stop. For shadow detail, see: Digital Camera Raw Converter Shadow Detail and Image Editor Limitations: Factors in Getting Shadow Detail in Images http://www.clarkvision.com/imagedeta....shadow.detail Usually, the compromise with such things is increased noise, defeating the purpose. snip As far as individual pixels are concerned, as measuring instruments, DR is limited by the bit-depth, if not further by noise, which seems to be what Roger Clark is testing with his DR experiments. Some people say they are 5 to 6 stops, but that would be a very high standard; they might be talking about exposure latitude of a 5 to 6 stop DR image and mistakenly calling it the DR of the camera. So what that suggests is that low noise in the shadows would let you expose to preserve highlights and boost the (not too badly degraded) shadow detail so that low noise equals high dynamic range. That makes sense. Yes. The lower noise camera, the better the result. Two references: Dynamic Range and Transfer Functions of Digital Images and Comparison to Film http://www.clarkvision.com/imagedetail/dynamicrange2 See figure 8b for comparisons in stops. This page: The Signal-to-Noise of Digital Camera images and Comparison to Film http://www.clarkvision.com/imagedeta...ignal.to.noise shows noise and full well data, and the corresponding dynamic range (defined as maximum signal/read noise). The dynamic range of better DSLRs is limited by the 12-bit A/D converters. See Table 3. Roger |
#16
|
|||
|
|||
dynamic range
Ikke ook verrekijker hebben.....goegoegaga
gr. Mikey. Ben Brugman schreef: "Paul Furman" schreef in bericht t... Could there be a filter to increase dynamic range? Kinda like a polarizer that blocks bright light while letting in dim shadow detail? As I understand, whatever the camera is capable of capturing before the highlights blow is squeezed into the same file format between black & white so a high DR camera is actually going to be a bit less contrasty. What are the DR ratings for various DSLRs? There are filters which in some circumstances make a picture less contrasty. That would mean that in those circumstances you actually can record a scene with more dynamic range. Later on you can use part of the dynamic range to get the picture you actualy want, or you can stretch the dynamic range to obtain a dynamic range which represents the reality a bit more. I do not now how to make such dynamic range visible though. (Not on screen, not on paper). And I don't think that filters which reduce the contrast will improve the picture. ben brugman |
#17
|
|||
|
|||
dynamic range
|
#18
|
|||
|
|||
dynamic range
In message ,
John McWilliams wrote: My understanding is that the RAW converter in CS II does just that. Or if not, it can be done in 16 bit with a built in in Photoshop. I don't think so; ACR looks like it just uses a transfer function. THe shadow/highlight tool boosts contrast in shadows and highlights, which is not a straight transfer function. Simply cramming highlights into an image reduces the contrast in the highlights. -- John P Sheehy |
#19
|
|||
|
|||
dynamic range
John McWilliams wrote:
My understanding is that the RAW converter in CS II does just that. Or if not, it can be done in 16 bit with a built in in Photoshop. ACR doesn't do what he's really talking about; it does something that makes you wish it did what he's talking about, but it's not quite there. That said, I find ACR curves sufficient for almost all of my images. I haven't seen the slightest need to do the "two conversions, one for highlight and one for shadow" trick since they introduced the curves. When the ACR curves aren't enough, the picture generally gets taken into LAB mode in Photoshop. LAB curves would be a nice ACR feature. -- Jeremy | |
#20
|
|||
|
|||
dynamic range
Jeremy Nixon wrote:
John McWilliams wrote: My understanding is that the RAW converter in CS II does just that. Or if not, it can be done in 16 bit with a built in in Photoshop. ACR doesn't do what he's really talking about; it does something that makes you wish it did what he's talking about, but it's not quite there. That said, I find ACR curves sufficient for almost all of my images. I haven't seen the slightest need to do the "two conversions, one for highlight and one for shadow" trick since they introduced the curves. When the ACR curves aren't enough, the picture generally gets taken into LAB mode in Photoshop. LAB curves would be a nice ACR feature. Damn, I only have CS, not CS2. I need to do two conversions to get everything. Huge difference! How does LAB help? |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dynamic range of digital and film: new data | Roger N. Clark (change username to rnclark) | Digital Photography | 51 | November 14th 04 06:09 AM |
Dynamic range of digital and film: more data | Roger N. Clark (change username to rnclark) | Digital Photography | 0 | November 12th 04 12:45 AM |
Dynamic range of an image | Roger N. Clark (change username to rnclark) | Digital Photography | 143 | August 27th 04 07:35 PM |
dSLR dynamic range question | chibitul | Digital Photography | 135 | August 17th 04 08:28 PM |
below $1000 film vs digital | Mike Henley | Medium Format Photography Equipment | 182 | June 25th 04 03:37 AM |