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random seed implications on genetics



 
 
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  #1  
Old January 16th 14, 02:48 AM posted to sci.engr.color,sci.image.processing,rec.photo.darkroom,rec.photo.digital,comp.soft-sys.matlab
Dale[_4_]
external usenet poster
 
Posts: 131
Default random seed implications on genetics

what complexity must exists beforehand to generate the outcome of
variability desired?
http://en.wikipedia.org/wiki/Random_seed

nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA

quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty

so, given the above, could the origin and variety of species that now or
beforehand exist by mutation alone?

I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation

mutation is overstated in my opinion ...

does the time for all species to develop really, and what about
considering the need for random seed?

doesn't the need for a random seed in some ways imply the possibility of
an intelligent designer, whether such is sentient or not?

--
Dale
  #2  
Old January 16th 14, 04:12 PM posted to sci.engr.color,sci.image.processing,rec.photo.darkroom,rec.photo.digital,comp.soft-sys.matlab
Martin Leese
external usenet poster
 
Posts: 27
Default random seed implications on genetics

Dale wrote:
what complexity must exists beforehand to generate the outcome of
variability desired?
http://en.wikipedia.org/wiki/Random_seed

nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA

quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty

so, given the above, could the origin and variety of species that now or
beforehand exist by mutation alone?

I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation

mutation is overstated in my opinion ...

does the time for all species to develop really, and what about
considering the need for random seed?

doesn't the need for a random seed in some ways imply the possibility of
an intelligent designer, whether such is sentient or not?


Go away, troll.
  #3  
Old January 16th 14, 04:21 PM posted to sci.engr.color,sci.image.processing,rec.photo.darkroom,rec.photo.digital,comp.soft-sys.matlab
Dale[_4_]
external usenet poster
 
Posts: 131
Default random seed implications on genetics

On 01/16/2014 11:12 AM, Martin Leese wrote:
Dale wrote:
what complexity must exists beforehand to generate the outcome of
variability desired?
http://en.wikipedia.org/wiki/Random_seed

nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA

quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty

so, given the above, could the origin and variety of species that now
or beforehand exist by mutation alone?

I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation

mutation is overstated in my opinion ...

does the time for all species to develop really, and what about
considering the need for random seed?

doesn't the need for a random seed in some ways imply the possibility
of an intelligent designer, whether such is sentient or not?


Go away, troll.


give me a bridge with a toll booth

--
Dale
  #4  
Old January 16th 14, 06:39 PM posted to rec.photo.darkroom,rec.photo.digital
George Kerby
external usenet poster
 
Posts: 4,798
Default random seed implications on genetics




On 1/16/14 10:21 AM, in article , "Dale"
wrote:

On 01/16/2014 11:12 AM, Martin Leese wrote:
Dale wrote:
what complexity must exists beforehand to generate the outcome of
variability desired?
http://en.wikipedia.org/wiki/Random_seed

nothing is really "random", noone has ever done a MANOVA experiement
across the scope of possible causal variables in the universe
http://en.wikipedia.org/wiki/MANOVA

quantum mechanics, etc., are uncertain, not random, randomness would
imply some sort of certainty

so, given the above, could the origin and variety of species that now
or beforehand exist by mutation alone?

I say the players that act into natural selection are
1) DNA including hereditary behavior
2) hereditary, learned, behavior that is passed down
3) simple learned behavior
4) an "occasional" correct mutation

mutation is overstated in my opinion ...

does the time for all species to develop really, and what about
considering the need for random seed?

doesn't the need for a random seed in some ways imply the possibility
of an intelligent designer, whether such is sentient or not?


Go away, troll.


give me a bridge with a toll booth


More like a bridge, some rope and a extremely large anvil.

See how fast you can touch bottom...

  #5  
Old January 16th 14, 07:18 PM posted to rec.photo.darkroom,rec.photo.digital
Savageduck[_3_]
external usenet poster
 
Posts: 16,487
Default random seed implications on genetics

On 2014-01-16 18:39:15 +0000, George Kerby said:
On 1/16/14 10:21 AM, in article , "Dale"
wrote:


Le Snip


give me a bridge with a toll booth


More like a bridge, some rope and a extremely large anvil.


Supplied by the Acme company.

See how fast you can touch bottom...



--
Regards,

Savageduck

  #6  
Old January 17th 14, 02:48 PM posted to rec.photo.darkroom,rec.photo.digital
George Kerby
external usenet poster
 
Posts: 4,798
Default random seed implications on genetics




On 1/16/14 1:18 PM, in article
2014011611181773661-savageduck1@REMOVESPAMmecom, "Savageduck"
wrote:

On 2014-01-16 18:39:15 +0000, George Kerby said:
On 1/16/14 10:21 AM, in article , "Dale"
wrote:


Le Snip


give me a bridge with a toll booth


More like a bridge, some rope and a extremely large anvil.


Supplied by the Acme company.

See how fast you can touch bottom...



"BEEP-BEEP" whoosh

 




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