If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
Aperture's Future
"Bill W" wrote
| I'm still running Paint Shop Pro 5, which I'm sure | will run on Win10, despite being some 15 years | older. That's because the Windows API is | additive: System functions are added but not | broken. As long as a function was officially | documented as part of the API, it can be depended | upon to work. In 1995 or 2016. | | This is absolutely not true. I am always very surprised when my older | software works from one version of Windows to the next. Cool Edit 2000 | might be my only software that has continued to work through the | years, and it is certainly the only audio/music software that has. It's true that the Win95 API is still there. There could be other issues in some cases. But if there's old software you want to use on newer Windows you might want to do some research online. There's a good chance it can work. (I don't know much about audio software or the audio API. It could be that your audio software is tied to a version of DirectX, or some such.) I've been running Visual Studio 6, a very complex programming suite, since 1998. It requires one small adjustment to install on Win7, but it works. I have OCR software that's many years old. And as I said, PSP5 still works fine. It depends mainly on the same gdi.dll library used today. Newer software that uses gdiplus.dll won't run on Win98, but older Win98 software can run on later systems. I write my own software on XP. It runs on Vista/7/8/10 and most of it will run on Win98. There are exceptions. For instance, firewalls had to change between Win2000 and WinME because low-level networking changed. But that kind of thing shouldn't affect graphic software, because graphic software doesn't need intimate system integration. Microsoft is very good about backward compatibility because business runs on Windows, and businesses won't update if their old software won't run. In many cases that software is built in-house. There's a lot of investment in it. That's why Windows 10 still has IE, despite Microsoft making Edge the default browser and essentially disowning IE. Businesses still depend on having IE present, so it can't be removed. Apple would never offer that kind of support. Windows 10 also has the Visual Studio 6 runtimes pre-installed. That is, support libraries for software written with 18 year old tools are all there. Apple fans don't realize just how extensive Windows support is. They're just too accustomed to expecting broken support. One typical example of the difference between Mac and Windows: I have a blind friend who uses software from Learning Ally to read ebooks. Here's the current system requirements: https://www.learningally.org/Portals...ickGuide_3.pdf Windows 7 (released in 2009) or Mac OSX 10.9 (released in 2013). I suspect that support for XP was probably dropped only recently. I have a 6 month old HP printer that came with XP drivers. Apple doesn't care about supporting their customers. They don't serve business clientelle in terms of desktop computers, and their business model depends on a customer base who want an excuse to throw away the recent and buy the new. So they break stuff deliberately. How much would it take for an ebook downloading program to run on George Kerby's 4-year-old Mac? It shouldn't be an issue. Yet if he were blind he'd already have been forced to update. (My blind friend has tweo computers -- one XP and one Win7.) |
#12
|
|||
|
|||
Aperture's Future
"nospam" wrote
| when win7 came out, a *lot* of stuff broke, particularly drivers. | Drivers have nothing to do with software. Drivers are for hardware. Software is not the same thing as hardware. Drivers are usually required for each OS version. They're written by the hardware company. Whether they get written depends on whether there's a market. If you have an XP-era ATI graphics card that's been superseded numerous times it may not get Win7 drivers, simply because very few people will want them. That's another issue that's difficult for Apple fans to understand: Microsoft does not control the hardware on Windows computers. It's an open market. On the bright side, if you wanted to install Win7 on that old XP box you could probably buy a new ATI card for fairly cheap and plug it in to an expansion slot. |
#13
|
|||
|
|||
Aperture's Future
In article , Mayayana
wrote: | I'm still running Paint Shop Pro 5, which I'm sure | will run on Win10, despite being some 15 years | older. That's because the Windows API is | additive: System functions are added but not | broken. As long as a function was officially | documented as part of the API, it can be depended | upon to work. In 1995 or 2016. | | This is absolutely not true. I am always very surprised when my older | software works from one version of Windows to the next. Cool Edit 2000 | might be my only software that has continued to work through the | years, and it is certainly the only audio/music software that has. It's true that the Win95 API is still there. it's also true that modern software (and even not so modern) isn't using the win95 apis anymore. that's why they require win7 or later, sometimes win8 or later. even xp or later for some older stuff, and usually sp3. There could be other issues in some cases. But if there's old software you want to use on newer Windows you might want to do some research online. There's a good chance it can work. (I don't know much about audio software or the audio API. It could be that your audio software is tied to a version of DirectX, or some such.) I've been running Visual Studio 6, a very complex programming suite, since 1998. complex?? you must be joking. primitive is what it is. visual studio 6 doesn't support several recent c/c++ standards and had a very non-compliant and not particularly good compiler. these days, compilers are outputting far better code and much faster too. It requires one small adjustment to install on Win7, but it works. I have OCR software that's many years old. And as I said, PSP5 still works fine. It depends mainly on the same gdi.dll library used today. Newer software that uses gdiplus.dll won't run on Win98, but older Win98 software can run on later systems. I write my own software on XP. It runs on Vista/7/8/10 and most of it will run on Win98. you'd better get cracking on making it compatible with win98. you're losing out on a lot of customers. maybe even 5. There are exceptions. For instance, firewalls had to change between Win2000 and WinME because low-level networking changed. But that kind of thing shouldn't affect graphic software, because graphic software doesn't need intimate system integration. Microsoft is very good about backward compatibility because business runs on Windows, and businesses won't update if their old software won't run. ask delta how well that worked out for them this past week. then ask the windows mobile customers who were abandoned when windows phone came out. after that, ask those who did switch to windows phone 7 only to be abandoned again with windows phone 8. and there's also the plays for sure that stopped playing for sure. In many cases that software is built in-house. There's a lot of investment in it. That's why Windows 10 still has IE, despite Microsoft making Edge the default browser and essentially disowning IE. ie has years of legacy code. edge is a fresh start. Businesses still depend on having IE present, so it can't be removed. it *will* be removed. Apple would never offer that kind of support. except that they do. Windows 10 also has the Visual Studio 6 runtimes pre-installed. That is, support libraries for software written with 18 year old tools are all there. Apple fans don't realize just how extensive Windows support is. They're just too accustomed to expecting broken support. just how many people actually want to run 20 year old apps?? One typical example of the difference between Mac and Windows: I have a blind friend who uses software from Learning Ally to read ebooks. Here's the current system requirements: https://www.learningally.org/Portals...uickGuide_3.pd f Windows 7 (released in 2009) or Mac OSX 10.9 (released in 2013). I suspect that support for XP was probably dropped only recently. I have a 6 month old HP printer that came with XP drivers. Apple doesn't care about supporting their customers. oh yes they do, which is why 10.9 runs on macs as far back as 2007 or so. try running win7 on a 2007 era pc and then run the above app on that 2007 pc. good luck. They don't serve business clientelle in terms of desktop computers, and their business model depends on a customer base who want an excuse to throw away the recent and buy the new. So they break stuff deliberately. nonsense. nobody sits around at apple and says "hey, how can we **** over the customer? what can we break with the next release?" How much would it take for an ebook downloading program to run on George Kerby's 4-year-old Mac? It shouldn't be an issue. Yet if he were blind he'd already have been forced to update. (My blind friend has tweo computers -- one XP and one Win7.) not only does that app run just fine on his 4 year old mac, but it runs just fine on macs *twice* as old as that. however, the thing you completely miss is that text to speech is built into mac os so you don't even need to buy additional software in the first place. |
#14
|
|||
|
|||
Aperture's Future
In article , Mayayana
wrote: "nospam" wrote | when win7 came out, a *lot* of stuff broke, particularly drivers. Drivers have nothing to do with software. what exactly do you think a driver *is*, if not software???? Drivers are for hardware. Software is not the same thing as hardware. drivers are for hardware, but they *are* software. Drivers are usually required for each OS version. sometimes, but not always. a lot of windows 8 drivers work in windows 10. They're written by the hardware company. not always. windows includes drivers for numerous devices. third parties also write drivers, perhaps offering additional features over the standard drivers. Whether they get written depends on whether there's a market. If you have an XP-era ATI graphics card that's been superseded numerous times it may not get Win7 drivers, simply because very few people will want them. yet you claim to write win98 code?? That's another issue that's difficult for Apple fans to understand: Microsoft does not control the hardware on Windows computers. It's an open market. On the bright side, if you wanted to install Win7 on that old XP box you could probably buy a new ATI card for fairly cheap and plug it in to an expansion slot. and it would at best, run like ****. |
#15
|
|||
|
|||
Aperture's Future
On 14/08/2016 05:16, Lewis wrote:
In message David Ritz wrote: When and if you're able to get Aperture running, it may be a good time to think about its future, as it's not likely to be a long one. Still runs fine (AFAICT) under 10.12, so one can reasonably expect to get 4-5 years out of it if one really wanted to. Runs fine here too, on El Capitan and a newish iMac. As does iWeb - also discontinued quite a while ago. -- Cheers, Rob |
#16
|
|||
|
|||
Aperture's Future
On 14/08/2016 00:53, Mayayana wrote:
[] I'm still running Paint Shop Pro 5, which I'm sure will run on Win10, despite being some 15 years older. That's because the Windows API is additive: System functions are added but not broken. As long as a function was officially documented as part of the API, it can be depended upon to work. In 1995 or 2016. And PSP is 3rd-party software. Breaking their own software on their own system is inexcusable. On the other hand, George Kerby must surely know what to expect from Apple by now. [] Backwards compatibility on Windows is generally very good. I'm running 16-year old office software, Paint Shop Pro 10, and many other programs of a similar age. Even on this month's Windows-10 Anniversary Edition. On the other hand, almost all software and the operating system on my iPad 1 can no longer be updated, and is gradually stopping working (i.e. the suppliers or Web sites no longer support the older, non-updateable version). -- Cheers, David Web: http://www.satsignal.eu |
#17
|
|||
|
|||
Aperture's Future
In article , David Taylor
wrote: I'm still running Paint Shop Pro 5, which I'm sure will run on Win10, despite being some 15 years older. That's because the Windows API is additive: System functions are added but not broken. As long as a function was officially documented as part of the API, it can be depended upon to work. In 1995 or 2016. And PSP is 3rd-party software. Breaking their own software on their own system is inexcusable. On the other hand, George Kerby must surely know what to expect from Apple by now. Backwards compatibility on Windows is generally very good. I'm running 16-year old office software, Paint Shop Pro 10, and many other programs of a similar age. Even on this month's Windows-10 Anniversary Edition. On the other hand, almost all software and the operating system on my iPad 1 can no longer be updated, and is gradually stopping working (i.e. the suppliers or Web sites no longer support the older, non-updateable version). you're comparing two totally different things. first you brag about running 16 year old apps on windows (as if that's a good thing), then you complain that you can't update apps on an original ipad. can't have it both ways. and the 2nd gen ipad is *still* supported with ios 9. |
#18
|
|||
|
|||
Aperture's Future
On 2016-08-14 14:18:50 +0000, nospam said:
In article , David Taylor wrote: I'm still running Paint Shop Pro 5, which I'm sure will run on Win10, despite being some 15 years older. That's because the Windows API is additive: System functions are added but not broken. As long as a function was officially documented as part of the API, it can be depended upon to work. In 1995 or 2016. And PSP is 3rd-party software. Breaking their own software on their own system is inexcusable. On the other hand, George Kerby must surely know what to expect from Apple by now. Backwards compatibility on Windows is generally very good. I'm running 16-year old office software, Paint Shop Pro 10, and many other programs of a similar age. Even on this month's Windows-10 Anniversary Edition. On the other hand, almost all software and the operating system on my iPad 1 can no longer be updated, and is gradually stopping working (i.e. the suppliers or Web sites no longer support the older, non-updateable version). you're comparing two totally different things. first you brag about running 16 year old apps on windows (as if that's a good thing), then you complain that you can't update apps on an original ipad. can't have it both ways. and the 2nd gen ipad is *still* supported with ios 9. Yup! My iPad2 is running iOS 9.3.4 without issue and all apps are constantly updated and improved. The most important observation with regard to this thread is, George failed to maintain his bought copy of Aperture by updating it when appropriate. Then he failed to heed all the noise regarding its demise and he didn't take action to save and protect his work until it was too late. Now he is going to have to jump through a number of hoops to save things. -- Regards, Savageduck |
#19
|
|||
|
|||
Aperture's Future
In article 2016081407403892639-savageduck1@REMOVESPAMmecom,
Savageduck wrote: The most important observation with regard to this thread is, George failed to maintain his bought copy of Aperture by updating it when appropriate. Then he failed to heed all the noise regarding its demise and he didn't take action to save and protect his work until it was too late. Now he is going to have to jump through a number of hoops to save things. yep, although it's not that many hoops to update it. as i said early on, pebkac. |
#20
|
|||
|
|||
Aperture's Future
| It's true that the Win95 API is still there.
| | it's also true that modern software (and even not so modern) isn't | using the win95 apis anymore. | Not using the Win95 APIs would be *very* difficult, except for things like .Net software that wraps those APIs. Basic Windows functions, such as deleting a file or reading from the Registry, date back to the original API functions. If it worked in Win95 it works now. Graphic functions such as managing an image as a byte array, to allow for such things as resizing, sharpening, etc, also date to gdi.dll in Win95. | that's why they require win7 or later, sometimes win8 or later. even xp | or later for some older stuff, and usually sp3. | That's an interesting issue. You're talking about what might be called "forward compatibility", which is not the same problem as backward compatibility that George Kerby is dealing with. Writing for forward compatibility means writing software in such a way that it optimizes compatibility by not using newer APIs unnecessarily, so as not to break the software on older systems. It's similar to the idea of writing webpages so that most browsers can render them properly, by not using the very latest HTML or CSS methods. But some bad or ignorant programmers are like Apple in that way, always assuming the very latest hardware and software. I remember a program once that I think broke in Win95 when the Win98 version came out. After some investigation I discovered the problem was that the Win98 release was using a new function FlashWindowEx, which allows for creating a flashing effect, to draw attention to an inactive window without forcing it to the top. For that trivial ability the programmer had broked compatibility with Win95! I'm guessing it was just ignorance on his part. Or maybe laziness. Maybe he had a Win98 market and just couldn't be bothered to support his older Win95 customers. But I guess it might also have been Lord Jobs logic: If we don't break it they won't buy another one. |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Is this the future? | J. Clarke | Digital Photography | 9 | November 14th 08 05:03 PM |
In-camera aperture vs. In-lens apertu What's the difference? | LooksLikeRain | Digital SLR Cameras | 22 | May 10th 07 05:52 AM |
Aperture future in question as Apple axes bulk of team | l e o | Digital Photography | 41 | May 10th 06 06:03 AM |
The GUI of the future. | cjcampbell | Digital Photography | 2 | March 27th 06 10:35 PM |
The future of APS | Offshoreman | APS Photographic Equipment | 20 | December 18th 03 03:02 PM |