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#21
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Best scan size for 8x10 prints?
ColdCanuck wrote:
"Raphael Bustin" wrote in message ... The only exception (in my experience) was the Motorola 56K DSP, which has 24/48/56 bit accumulators and internal data paths. Hmmm...this is going back aways (and *really* OT), but didn't Data General do something funky in their "Eagle" line? ...talk about being a geek, eh? CC From a programmer's point of view, the Eagle (officially MV8000) was an ordinary 32 bit machine. Technically it had some tricks. For example, it also supported the full 16 bit instruction set of the Eclipse, which itself had the 16 bit Nova instruction set as a subset. It was possible, because the Nova set had 2^11 instructions that either did nothing or always skipped the next instruction. The Eclipse redefined the first group, the Eagle the second. -- Lassi P.S. Tracy Kidders's book "The Soul of a New Machine" is still one of my favourites... |
#22
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Best scan size for 8x10 prints?
Raphael Bustin wrote:
On Fri, 20 Feb 2004 13:23:32 GMT, "Reciprocity Failure" wrote: I understand (could be wrong, I'm not an expert) that Photoshop will show 16 bits in the mode window whenever the bits are more than 8 so the fact that 16 is checked doesn't necessarily mean it's really 16 bits, only that it's something more than 8. Yep, anything above 8 bits requires a 16-bit field, since tradtional computer architectures support data sizes of either 8, 16, 32, or 64 bits. (Floating point is another story.) Traditional computer architectures were usually multiples of 6 bits, most commonly 12 or 36, sometimes 24, or even 60 (CDC). 6 bits was good for most engineering purposes, because it was enough to represent the full alphabet, and 12 bits was the industry standard for process control. IBM was the first to use 8 bits in a major way. In business applications they needed both upper and lower case alphabets. Also telephone switches were getting digital and needed 8 bit 'octets' to represent voice amplitudes. So eventually everybody moved to 8 bit bytes. The main reason, in the end, wasn't IBM but Intel. There were still many 36 bit mainframes around, when almost all microprocessors used 8 bits. The only exceptional chip was Intersil IM6100, which used 12 bits, but it was really a PDP-8/E on CMOS. Anyway, what Photoshop shows is the storage format. It uses either one or two bytes per value. If the original source defined only 10 of the 16 bits, PS doesn't care. It processes all 16. -- Lassi |
#23
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Best scan size for 8x10 prints?
Dear Rafe,
You might be interested in knowing about a product I love, called JPEG Optimizer (at www.xat.com). This program has a function that sets the compression higher for certain parts of an image, and lower at others. If I set it at 95%, and run this function, fields of a solid color will compress more, and line areas, such as the edges of objects, will compress at the normal 95% I have set. I believe the term used before was "acutence." You might want to look into it. --- Scotty On Fri, 20 Feb 2004 13:07:42 GMT, Raphael Bustin wrote: On Thu, 19 Feb 2004 23:03:26 -0800, "Lunaray" wrote: Thanks again for your help! Actually, my files are even bigger than I said, I double checked and they're 565 megs each! I chose the highest bit-rate available too, which I think was 14 bits per channel, though when I look at the mode properties in Photoshop, "16 bits per channel" is checked, maybe that's why they're so much bigger than the "300 meg" you quoted, ya think? Yep, that's exactly what's happening. Scanning at 14 bits doubles the file size. Others have offered good advice on reducing your memory requirements. Eg., do your high bit scans, followed by the major color moves in Photoshop, followed finally by conversion of your images to 8 bit mode, which will halve their size. Also, low-compression JPG gives a lot of bang for the buck. Very minimal loss of image quality (I generally cannot see it) and a very sizeable reduction in image size, usually 50-70%. rafe b. http://www.terrapinphoto.com |
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