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#41
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Core Duo or Core Quad for image processing
On Tue, 16 Sep 2008 12:50:07 +0300, Toni Nikkanen wrote:
Robert Sneddon writes: OS/X is a native 64-bit desktop OS, like Windows XP-64. You can buy server-grade PCs that support 256Gb of RAM split between 8 quad-core CPUs, and run Photoshop on them too. They are a little bit on the expensive side, but pretty snappy. Too bad Photoshop is a 32-bit application at least for now. But the remaining memory (above 4GB) can naturally be used by other programs, and for caching... Oh ye of little knowledge. PS is NOT a 32-bit application, it only runs on 32-bit platforms because a 32-bit OS is backward compatible. Photoshop is still a lowly 16-bit math platform, no better than anything that can run on Windows 1.0 to 3.1. It only looks "purty" and they charge a high price so you think it's something worth having. Haven't you ever wondered why they can't incorporate any algorithms better than that outdated bicubic blur-inducing method? It's because they can't put in anything that requires more than 16-bit math. |
#42
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Core Duo or Core Quad for image processing
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#43
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Core Duo or Core Quad for image processing
In article , Pendragon
wrote: Too bad Photoshop is a 32-bit application at least for now. But the remaining memory (above 4GB) can naturally be used by other programs, and for caching... Oh ye of little knowledge. PS is NOT a 32-bit application, it most certainly is a 32 bit application, and in a week, photoshop cs4 will be announced which will be 64 bit. lightroom is already 64 bit. it only runs on 32-bit platforms because a 32-bit OS is backward compatible. nonsense. Photoshop is still a lowly 16-bit math platform, no better than anything that can run on Windows 1.0 to 3.1. It only looks "purty" and they charge a high price so you think it's something worth having. Haven't you ever wondered why they can't incorporate any algorithms better than that outdated bicubic blur-inducing method? It's because they can't put in anything that requires more than 16-bit math. absolute nonsense. |
#44
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Core Duo or Core Quad for image processing
Al Dykes wrote:
In article , Robert Sneddon wrote: In message , Ray Fischer writes Alfred Molon wrote: Toni Nikkanen says... Why spend $$$ on fast swap when you can spend it on RAM? Because on many systems you can't add RAM. If you want to use more than 4GB you need a 64 bit OS. Or use a Mac. Up to 32GB on a dual quad-core Mac Pro. OS/X is a native 64-bit desktop OS, like Windows XP-64. You can buy server-grade PCs that support 256Gb of RAM split between 8 quad-core CPUs, and run Photoshop on them too. They are a little bit on the expensive side, but pretty snappy. Does Photoshop take proper advantage of this much iron? "Big Iron" is always fun, but what kind of Photoshop task needs this much hardware? Well, 4000 dpi scans of 6x6 yield nearly 80 Mpix in a 16 bit deep file of about 460MB. Working on that needs both memory and speed. -- -- r.p.e.35mm user resource: http://www.aliasimages.com/rpe35mmur.htm -- r.p.d.slr-systems: http://www.aliasimages.com/rpdslrsysur.htm -- [SI] gallery & rulz: http://www.pbase.com/shootin -- e-meil: Remove FreeLunch. -- usenet posts from gmail.com and googlemail.com are filtered out. |
#45
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Core Duo or Core Quad for image processing
Pendragon wrote:
On Tue, 16 Sep 2008 12:50:07 +0300, Toni Nikkanen wrote: Robert Sneddon writes: OS/X is a native 64-bit desktop OS, like Windows XP-64. You can buy server-grade PCs that support 256Gb of RAM split between 8 quad-core CPUs, and run Photoshop on them too. They are a little bit on the expensive side, but pretty snappy. Too bad Photoshop is a 32-bit application at least for now. But the remaining memory (above 4GB) can naturally be used by other programs, and for caching... Oh ye of little knowledge. PS is NOT a 32-bit application, it only runs on 32-bit platforms because a 32-bit OS is backward compatible. Photoshop is still a lowly 16-bit math platform, no better than anything that can run on Windows 1.0 to 3.1. It only looks "purty" and they charge a high price so you think it's something worth having. Haven't you ever wondered why they can't incorporate any algorithms better than that outdated bicubic blur-inducing method? It's because they can't put in anything that requires more than 16-bit math. Nonsense and, BTW, CS4 will be 64 bit, though there will be a wait for the OS X version. Now, back under your rock you go... go on... go... -- -- r.p.e.35mm user resource: http://www.aliasimages.com/rpe35mmur.htm -- r.p.d.slr-systems: http://www.aliasimages.com/rpdslrsysur.htm -- [SI] gallery & rulz: http://www.pbase.com/shootin -- e-meil: Remove FreeLunch. -- usenet posts from gmail.com and googlemail.com are filtered out. |
#46
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Core Duo or Core Quad for image processing
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#47
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Core Duo or Core Quad for image processing
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#48
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Core Duo or Core Quad for image processing
In article , Ray Fischer
says... Toni Nikkanen wrote: (Ray Fischer) writes: I have yet to find a need for more than 4GB of memory for Photoshop. Drum-scanned 8x10" film, especially if you want to actually have some layers and undo history to go with it.. Yeah, I sure do that a lot. Just like everybody else. Try doing panoramas with multiple layers. You quickly end up with files of several hundred of MB, which then require a multiple of that in RAM to process smoothly. -- Alfred Molon ------------------------------ Olympus 50X0, 8080, E3X0, E4X0, E5X0 and E3 forum at http://tech.groups.yahoo.com/group/MyOlympus/ http://myolympus.org/ photo sharing site |
#50
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How "much" graphics card for Photoshop?
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