ICC gamut mapping
On 03/06/2014 12:59 AM, Dale wrote:
wouldn't it be better to provide the user more choices on perceptual
rendering based on different outputs? transparencies and translucencies
have a much bigger gamut than a print and are created digitally now too
there is also the use case of soft display as opposed to soft proof
sure, you could probably configure a soft proof implementation for soft
display, but that is kludgey
soft display would require the rendering intents to be applied to the
input, if output from there an appearance standard/choice would be
required to meet the output intent chosen
--
Dale
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